Updated BBS Connection Page

I have removed the flash versions of the telnet client on the website and replaced with an HTML5 HTTPS Websockets only applet. All connections to the BBS from this website are 100% encrypted. Downloading and uploading files works as well through the applet, which was the only reason I was keeping the flash version around. If you are connecting via telnet client instead of the applet, your connections are not encrypted. Just a heads up.

By |March 4th, 2015|Categories: BBS Info|Tags: , |0 Comments

RIPScrip Enabled on Archaic Binary

I have enabled RIPScrip support on the BBS. Although most will never use it, it’s nice to have the option. Currently all menus are stock, but the mouse does work.

There are some small issues with the door games that do support RIP, sometimes the mouse is not over what the game expects to be a button. LORD does this sometimes where you have to move the mouse below the button and click. I am not sure what is causing this problem currently.

If you have a RIPScrip enabled telnet client like RIPTel or RIPTerm running inside a DOSBox give it a shot. You can connect with any telnet client to the main address: telnet://ssl.archaicbinary.net

By |June 3rd, 2013|Categories: BBS Info|Tags: , , |0 Comments

Archaic Binary BBS

Still up and running!
Just a status report.

Moved both servers (all nodes) to use NFS instead of Samba mapped drive in Windows 2000. Moved entire database and files to NAS. I’ll be looking for problems with this setup for the next few days. This change should fix nodes 2 and 4 from the massive slowdowns they receive when pulling the data over the network from the server containing nodes 1 and 3. All servers pull from a central NFS server now, and all seem equally responsive.

Current message networks include: Local, Fidonet, Scinet, Agoranet, Micronet, DOVEnet and AdventureNET.

Current door games include: Arrow Bridge, Arrow Bridge II, Barren Realms Elite, Darklands, Darkness, Dog World II, DoorMUD, Exitilus, Falcon’s Eye, Falcon’s Honor, Kannons ‘N Katapults, LORD (Legend of the Red Dragon), LORD (4.08 Beta), LORE, NetHack, NetRunner, Trade Wars 2002, Usurper.

League Games: (6) Arrow Bridge II, Barren Realms Elite, Falcon’s Eye, LORD.

Nodes: 4
Users: 75
Conferences: 119
Messages: 8888
File Areas: 15

By |January 14th, 2013|Categories: BBS Info|Tags: , , , |0 Comments

Telnet Server Connection

I have been working on getting my multi-node BBS back online using some FOSSIL drivers and telnet instead of dial-up modems.

One large problem is the speed Windows NTVDM (DOS Console) gives to legacy 16-bit applications running inside of it. You can really tell the difference from running a pure DOS 6.22 install with a packet driver and FOSSIL -> Telnet software and running say Windows 2003 server with the software inside a DOS box, especially when drawing full screen ANSI.

So this is what I did, I found the best combination by running two Windows NT 4 Servers (inside ESXi), and then loading TelSrv on each. It’s odd that NT 4 handles DOS virtual machines (NTVDM) better then Windows 2000 and 2003. When the DOS software is setup correctly and tested, the NTVDM rarely used more then 20% spiking and around 3% idle.

Each ESXi virtual machine handles two nodes currently, for a total of four. Now the problem comes up how can I handle connections from the outside, coming into one port (23 Telnet) off the router and then choose which telnet server to redirect it to.

I built this small application in C# that will take in a telnet connection, and then based on the code at the moment, will direct it to a specific server based on some simple rules. Say, first connection and third to server one, and second and fourth to server two.

If you need more information on running it, you can check the source code that is available, as I cannot offer a compiled version. It would be of no use unless you changed the code anyway.

I suppose you could re-route any TCP socket connections using this, I know FTP will not work, as it uses two sockets.

Telnet Concentrator

By |September 10th, 2012|Categories: Code|Tags: , , , , , |0 Comments

Telnet BBS

I’ve had some recent inquires about the Telnet BBS I was running a while back. I have setup the server again, and will be taking old school door game requests via the forums or contact page.

I am currently running a copy of LORD (Legend Of the Red Dragon) and a LORD install with Other Places (IGMs) enabled. If you have any suggestions for IGMs that you liked, let me know!

You can connect to the system with any telnet client, but I recommend mTelnet or if you don’t want any more installed software on your system, you can use the Flash client via your web browser. You do not lose any functionality.

The BBS link to your right will take you to the page.

Remember that the telnet protocol is not encrypted, so I recommend that you do not use a password that you have used elsewhere.

By |August 28th, 2012|Categories: BBS Info|Tags: , , , |0 Comments
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